1/20/2024 0 Comments Raid: shadow legends affinities![]() So brimestone also helps a lot, for it cause a lot of passive dmg which means the boss passive triggered at the end of the turn (when brimestone kicks in) is much higher. (unlike for 3PK team, timing is not really an issue). And the similar situation for this Kuzard team is worse – timing is totally messed up. If you use a max HP dps in 3-PK team, you could easily fail. HP of Stun Target should be the highest of. Ally attack champions can work on UNM, but not NM. NO MORE GEAR SWAPPING Recommend having a Void Affinity Stun Target with 4 interchangeable DPS champs (2 each of one affinity) or 2 stun targets (one each matching your DPS affinities). For 3-PK team, this is not fatal unless it is the 40% one that could one shot PK – yet even so, you still have Geo up for two more turns, and he can finish the boss. Works on UNM and NM, all affinities, using the same speeds. If any of the team member goes w/o block dmg during a turn, and the next move is an active dmg, the boss passive is triggered. For no matter what set up / speed (even the 3 pain keeper team), there will be some “dangerous” turns (or two, like 12-14-22-24….), when during the turn, a PK is without block dmg. ![]() The key is to make sure passive dmg triggers the boss passive at the END of each turn. Unfortunately, Geo is a must – even for the 3-Pain Keeper Team.
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